This again provides fertile breeding ground for a nimble, motivating game of tactics with an action film presentation and elements of resource management, base construction and global strategy. Also note the beautiful lighting effects.
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If they stay behind, you may have to free them in a later mission. In certain missions you have to evacuate your people under time pressure. Only a small but capable resistance fights back and sets pinpricks around the globe with the help of a hijacked alien ship as a remnant XCOM. Billions of times over the world population like Kent Brockman and welcomed his new rulers. Instead, they pretended to be saviors who ostensibly want to lead humanity into a new, better future.
Surprisingly, the attackers were not interested in the extinction of humanity. Of all the freedoms that were taken from the original formula, the new scenario stands out most clearly: We will see Earth in 2035, twenty years after XCOM lost the battle against the invaders. And although you may not have noticed the predecessor in 2012: You are a little better on your own two feet. It can finally be completely his own thing. XCOM 2 is noticeably relieved of the burden of bringing the beloved classic of a long past generation into the modern age. In fact, that was exactly the right step. A real “sequel” with “2” in the name and all the trimmings. It speaks a lot for Firaxis’ self-confidence to provide a remake that was once started with great humility and extravagant homage to legends with a real successor. Well-engineered tactics and innumerable improvements keep you going for several runs, but some progress only goes to the side in the end.